Rotation around arbitrary axis can be applied in the Transformations command, using the following automenu option:
<Y> |
Rotate around arbitrary axis |
Using this option enables filters for selecting axes on the Filter Toolbar. Then you need to select an axis in the 3D scene.
Upon selecting an axis, a manipulator appears in the 3D scene allowing you to define a rotation. It works in the similar way as rotation around LCS axis manipulators in the point and click mode. Manipulator's movement step is also defined by manipulator's settings. You can also input a value using the keyboard while moving a manipulator.
Upon defining a required rotation angle, a new transformation is added to the transformations list looking like this:
Rotation around 123 axis
where 123 - rotation angle measured in degrees.
A new transformation is always created upon using this option, no matter what other transformations are present in the list.
Such transformations can be edited by re-selecting the axis or entering a new value into the input field.